Group Chat Roulette, Drinking Game Rules

Category: Social Media & Internet Games · Players: 2+ · You’ll need: A phone; drinks

Scroll to a random point in an old group chat and read what you find. High risk, high comedy.

Setup: A volunteer opens a group chat they're in, ideally one that includes other people in the room. Ground rules first: the owner can veto any message, and nothing leaves the room.

How to play:

  1. The owner scrolls back a random distance (someone else calls "stop") and reads the next 10 messages aloud, with feeling.
  2. Sent an embarrassing message that gets read: the sender drinks (if they're present; if not, everyone drinks to their honor).
  3. Typos and autocorrect disasters: a sip each.
  4. The group dares the owner to send one new message to the chat: send it, or finish your drink.

Rotate to a new volunteer and a new chat each round.

Group Chat Roulette, Variations

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